SimCentric Virtual Training products are based on Epic Games Unreal Engine and optimized for Desktop, Virtual Reality and Mobile platforms, and have been collaboratively developed with the Australian Defence Force and UK MoD over the past seven years.
Our Presence
Utilising ubiquitous COTS hardware components, SimCentric Virtual Training products are designed to support a low-overhead, simple, stable, flexible and portable Virtual Reality and Desktop based learning platform, enabling instructor and individual led tactical collective training to drive efficiencies and engagement at all levels.
SimCentric Virtual Training products are used directly by units in UK, Australia, USA and other countries at staff colleges and infantry regiments to support instructional and training objectives for Phase 1 (ab initio individual training) and Phase 2 (Parent arm, service section/crew) training levels, supporting tasks such as skill at arms, platform recognition, navigation and the development of force on force TTP/SOP
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Our Products
SAF-TAC™ as a collective training platform utilizes a combination of gaming specification PCs, Virtual Reality headsets, and networked participants (BLUFOR and OPFOR) to enable tactically realistic training instances with rapid iteration and learning inculcation. SAF-TAC is specifically designed to allow supervisors and commanders to tailor scenarios to their exact training needs, including scenario adaptation and environment modification, all without requiring input from SimCentric.
SAF-SOLO™ is an individual skills training platform which leverages the same Unreal Engine, however is optimized to operate on standalone COTS VR Headset, without a requirement for a supporting PC. This enables a portable, on-demand and free roam resource to undertake structured individual training of any learning outcome or proficiency. Integration with Learning Management Systems (LMS) enables this learning to be aligned with Course and Module Learning outcomes (CLO and MLO), and Formative/Summative Assessments, with ease of content upload and access in the users preferred language (text and audio). The central baselining of content allows standardization of automated instructor learning points, resulting in a high degree of doctrinally correct procedural repeatability, whilst supporting point of need, on-demand, flexible and self-paced training events